11/27/2023 0 Comments X rebirth cockpits![]() ![]() Against fighters, I typically use Sunstalkers and Astrobees, while Hellbusters and Tristars are excellent for taking out surface elements on capital ships (the latter wipe out entire clusters, if you fire them at the centre-most element.) I don't use Novadrones myself (but my Balors certainly do! ), but if I were to, they would be mainly for taking out surface elements on weapons platforms.ĭrones: Sadly, drones' usefulness is very limited. Missiles: These have been balanced in a perhaps somewhat odd manner - you'll find few situations where a missile that does enough damage to "one-shot" an enemy (fighter) is also fast and nimble enough to chase it down, with the exception of Starflashes vs Interceptor Drones. If you prefer a sniper style, then the Railgun is for you (assuming you're playing with the Home of Light expansion.) Plasma weapons are alright for taking out surface elements on capital ships (as it the aforementioned Inertial Hammer, with the added bonus that its damage continues onto the shields/hull), as well as for just wearing away a capital ship's shields or hull. I favour high rate-of-fire weapons against small targets (the Particle Repeater Mk.3 is my default weapon), but the Inertial Hammer can be very effective. As I prefer to command ships to fight on my behalf rather than to dogfight myself, my views here are pretty restricted. Weapons: This is perhaps the most subject to personal preference - it's really about how you prefer to fight. Since I don't know where such guides might be, I'll give a few pointers drawn from my own experience (keep in mind that these are coloured by opinion/subjectivity.) Also, in case you're unaware, there is an in-game encyclopaedia that you can refer to, though while it gives specific numbers, it doesn't advise on usage scenarios.
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